Sony: hands-free motion tech not viable
Sony dismissed the idea of adopting hands-free motion controls – similar to that of Microsoft’s Kinect – because the technology felt awkward to use, Sony’s senior researcher Richard Marks has toldVideoGamer.com.
At a PlayStation move technology showcase last week, Marks revealed that Sony did look into hands-free tech using a 3D camera, but it simply didn’t feel right.
“We did as much as we could with just a camera: that was my focus. But we kept running into problems, you couldn’t do all the experiences we wanted to do and also around that time DualShock was coming out for PlayStation 3, it had built-in censors and gyros that gave different kinds of information about rotation, whereas the camera could give a lot of position information.
“So combining the two made a lot of sense. And also the big other factor that we were realising at the time was that it feels good to have something in your hand for a lot of games. It’s not just that it gives you more input capability, which it does. But also it just feels right. Like if you have a tennis racket it feels better to have a controller in your hand. If you have a magic wand, a sword, a gun, it all feels better.”
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